Project 02 / Personal / Reverse engineering
FIFA 15 local backend
An experimental local backend built by analysing FIFA 15 client communication and recreating selected service behaviours.
02/05
01 / Starting point
The game client expects responses that are not available locally.
The goal was to understand how the client communicates with its backend and run selected elements without depending on the original infrastructure.
02 / What I built
Local responses recreated step by step.
I analyse client communication, identify the required behaviours and implement local equivalents for further testing.
03 / How it works
From input to a usable outcome.
- 01Observe client communication
- 02Identify format and expected response
- 03Implement local handling
- 04Test with the game client
04 / Scope and outcome
My role
- Reverse engineering
- Protocol analysis
- Local backend development
- Integration testing
Outcome
- A local environment for further experiments
- Documented communication fragments
- Independent testing of further behaviours
05 / Status
Tested experimental project
Each local backend element is tested directly with the game client.
Stack / toolsReverse engineeringLocal backendNetwork protocols